
Regulus WaterFalls
<IN DEVELOPMENT> Leave your comments on possible additions, upgrades and ideas, I’ll implement them as soon as possible!!
Rider of the impossible 5000M WaterFall:
REGULUS WATERFALLS is a high speed arcade surfing game where momentum is everything. Launch yourself down colossal waterfalls, flooded megastructures, and impossible aquatic environments while chaining flips, boosts, and stylish tricks at insane speeds. The world bends around this massive Cataract, industrial water systems, stormy oceans, and surreal summer landscapes designed for pure adrenaline.
Every successful trick fuels your AIR. Perform flips and aerial stunts to build BOOST energy, increasing your speed and allowing you to push deeper into the cascade. Master movement, preserve Air, and survive increasingly dangerous environments filled with sharp turns, giant drops, unstable structures, and chaotic waters.
The faster you go, the more dangerous the descent becomes.
CONTROLS
Move: WASD / Arrows
Impulse / Propel Forward: Left Clic
Frontstep: W + Movement
Backstep: S + Movement
Air Boost: Right Clic
Rotate Left / Right: Q or E
Change of Posture: Q + E ( Pressed )
Air Flip: Q + E ⟹ W / S
CRL and SHIFT: Reset and Vertical Dash
SPACE: Pick Item / Drop Item
FEATURES
Fast paced arcade surfing movement inspired by classics ps2-style games Massive vertical waterfall environments and aquatic megastructures Trick system with flips, boost chaining, and AIR management Dynamic BOOST mechanic that rewards risky play Stylized lowpoly anime inspired visuals Summer beach atmosphere mixed with extreme speed and adrenaline Fluid arcade controls focused on movement and flow High speed traversal through water slides, biomas, industrial tunnels, and the giant cascades
ASSETS USED
3D Models: Watercraft kit by Kenney
Cyberpunk Platform by Quaternius
Basic Particles by Wishforge, GDevelop, VegeTato
Resource Bars by GDevelop, Pixel Fog, Kenney
2nd Water Texture by nafgames
Characters from Meshy6
Music from Arcadecomposer.com
DEVELOPMENT TEAM
Game Design / Programming - Lucas Daniel (DevouringProjects)
| Updated | 17 hours ago |
| Published | 4 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | DevouringProjects |
| Genre | Racing |
| Made with | GDevelop |
| Tags | animemo, cascade, cataract, grind-fiction, shibuya-punk, skate, surf, water, waterfall, waterfalls |






Comments
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I really liked the 3D models, the gameplay is interesting, although I had trouble moving around at first, but I got the hang of it eventually. It's great!